I wanted it to be good. I wanted it to blow away the competition and bring back the idea of the open ended 3D platformer. I wanted a return to classic retro charm and british […] Read More
Author: Jinx the Game Critic
After playing a lot of fantasy games recently (mainly Skyrim of course) I have been feeling incredibly strongly about what my dream home would be. Perhaps due to the influence gaming has had I’ve realised […] Read More
An interesting video just appeared on the official Overwatch twitter feed. It shows off the image above in video form, showing off various ‘files’ opening including a tracer model view, the picture on mandatory robot […] Read More
I go away for one week and this happens. That’s it, no more holidays. If you didn’t hear the legendary browser based game known as Club Penguin has just ended it’s 12 year run on […] Read More
A rare weekend update for you all! I will unfortunately be on holiday over this next week and so will be unable to provide any updates to the site for then, my apologies! I hope […] Read More
So apparently Destiny is getting a sequel… ok. To be honest I never played the original game due to not owning a system capable of playing it and also a general lack of interest from […] Read More
Sometimes when you see something in a game that blows you away, the design of a weapon, the function of a cool piece of armor, you just wish that it was real and you can […] Read More
If you were asked to think of the greatest games ever to do a speed-run of what would come to mind? Super Mario 64? Legend of Zelda: Ocarina of Time? Well recently a completely new […] Read More
The official Japanese twitter account for the game series ‘Secret of Mana’ recently showed off some early gameplay of the sequel to that very game, Seiken Densetsu 3, being played on the Nintendo Switch. This […] Read More
So it turns out people are having a field day with the facial animations of the soon to be released Mass Effect:Andromeda. Apparently the animations are so poor that they frequently take people out of […] Read More
