I don’t tend to get overly emotional when it comes to playing video games and experiencing the stories that they have to offer even if a lot of them end up being really good. However […] Read More
Author: Jinx the Game Critic
I have no idea how this gem slipped by me last Halloween. While browsing through news stories I came across a mention of this interesting wee game known as Grimm’s Hollow. From the surface it […] Read More
Something about video games can make you feel particularly empowered when it comes to gaining equipment. Sure in other mediums we can have artifacts of great significance or power described or shown to us and […] Read More
I don’t like to talk about Roadmaps that much as I find them to be something that fluctuates wildly over development and even those working on the game tell us to take all of this […] Read More
To keep me busy in-between the drought period that is the February to March game release schedule I’ve been checking out a project that I have known about for a long time but never actually […] Read More
Many people state that cloud gaming is soon to become the ‘future of gaming’ as it allows the barrier to entry for playing games at the highest level to be much lower and not require […] Read More
The direct came and went and I am now more excited than I thought I could be for the new entry in the Animal Crossing series. There wasn’t too many new features actually displayed for […] Read More
If there is one thing that never fails to get me excited it’s when Nintendo announces another Direct which will go into detail discussing one of their upcoming titles. Of course when that game happens […] Read More
Interesting rumours have started swirling around the gaming spectrum as Activision’s co-president, Nick van Dyk, has some interesting projects showing on his LinkedIn profile which may show some of the company’s biggest games getting their […] Read More
The upcoming months are set to be some of the biggest in gaming history as so many new titles are coming out that are all set to be critically successful. If Cyberpunk hadn’t been delayed […] Read More
