Bethesda’s Twitter account recently teased a brand new image for the next installment in the DOOM: Eternal saga with “The Ancient Gods: Part 2” which continues the story set up by the initial batch of […] Read More
Author: Jinx the Game Critic
Microsoft may have done a bit of an oopsie as recently on the Microsoft Store there was a listing for what was titled the “Tomb Raider: Definitive Survivor Trilogy” which is seemingly the full collection […] Read More
Microsoft recently held their ‘Ignite’ conference in order to show off some of their new technology and one of the most interesting things they showed off was a new program known as Microsoft Mesh. It’s […] Read More
There are many games that use the setting of Dungeons and Dragons to create a compelling adventure and become some of the most beloved games known to some players. Baldur’s Gate, Dark Alliance and now […] Read More
Something that recently came to my mind is the fact that Skyrim will be 10 years old this November, and that completely baffles me. I can literally remember the time I first heard about Skyrim […] Read More
Bit of a short post today but I just wanted to let you all know that I am currently working on a big project that will probably take several months to complete. This project in […] Read More
In a shocking turn of events that nobody saw coming at all, E3’s live event has been cancelled this year, I know who would have thought. Jokes aside the pandemic is still raging on and […] Read More
Just at the end of last week there was a Pokemon-themed livestream that celebrated the 25th anniversary of the series with a few announcements that made for some very interesting discussion. We of course got […] Read More
I reported a while back on a big meeting Bioware was having with EA about what the future of Anthem will be and now we finally have an answer, there won’t be one. EA has […] Read More
Do you all remember Frogger? That ancient platforming game from back in the day in which you had to play as a small frog who must reach the other side of the screen without being […] Read More
