I just wanted to take a quick moment to notify you all that thanks to the new free DLC for Cult of the Lamb the game now allows you to summon undead minions to fight […] Read More
Author: Jinx the Game Critic
EDIT: Hey, I don’t get to do this very often! So turns out this report is actually incorrect! As it turns out the CHINESE COURT SYSTEM, you know that thing that runs the law there? […] Read More
So Square Enix have managed to piss off a group of people who were really into classic literature with their latest release, a remake of a classic 1983 text adventure game known as “The Portopia […] Read More
Very interesting developments in the world of shooters has arrived in the form of a trailer for a game known as “Unrecord”, a Police shooter that tells the story of an officer trying to solve […] Read More
Well this is certainly a nice surprise! Cult of the Lamb, a really stylish and enjoyable cult-sim/roguelike is getting a piece of free DLC known as “Relics of the Old Faith”. This update will include […] Read More
There’s been a great debate in the modding scene as of current concerning the ethical implications of using AI voice acting to help provide voices to mod projects. This is mostly used for new characters […] Read More
Once again another vet from the Bungie Halo days has left Microsoft for other pastures it would seem, this time being Frank O’Connor who was well beloved by the Halo community and during the Bungie […] Read More
The creator of Stardew Valley, Eric Barone, has teased that he plans to release a small update to the game that will add a few nice additions such as better mod support and additional dialogue […] Read More
I know that Dead Space recently had it’s full remaster that made it a much prettier and more interesting game, but this is the kind of stuff I’m more interested in! A very talented indie […] Read More
Researchers at Stanford have been creating a paper recently titled “Generative Agents: Interactive Simulacra of Human Behavior” which looks to look into and discuss the idea of AI simulating human behaviour when given an appropriate […] Read More