Another series of months, another Nintendo Direct! Here-a we go! First off, Splatoon 3 DLC! Cool, now everything has a robot aesthetic, reminds me of that one bit in Nier: Automata… hmm… Anyway more dlc […] Read More
Author: Jinx the Game Critic
So Unity is one of the most popular gaming engines to use for indie devs due to its ease of use, compatibility and popularity among different developers. Point to any successful indie game and there’s […] Read More
So… this isn’t really anything to do with gaming, but I liked this story so I wanted to share it! In 2018 Sony released a robot dog known as Aibo which was touted as one […] Read More
My review for the game isn’t even out yet and I’m already talking about what’s next for it, what kind of journalist am I? It’s coming… don’t worry… Anyway, Todd Howard, Project Lead for Starfield, […] Read More
There’s something about some of the older generation consoles that are so nosalgic and pleasing to look at. From the black box of the PS2 to the sleek, futuristic and bright colours of the Xbox […] Read More
What are my thoughts on Starfield? You’ll just have to wait for the review to find out… But in the meantime I want to tell you a story I have rarely told people. Back when […] Read More
I do love me a good de-make, and it would seem that programmer ‘James Lambert’ agrees as they have been working on a project for the past few years that would make many a Valve […] Read More
Today is Starfield’s release date (for real this time) and so as you may expect I will be playing a reviewing it! I’ll do my best to limit the amount of Starfield-related posts I make […] Read More
Starfield is very close to it’s full release which brings up the question I’m sure many of my readers are asking; will I review it? The answer is, yes! However that comes with a caveat, […] Read More
If you forgot that Vampire: The Masquerade – Bloodlines 2 was a thing that was being developed then I don’t blame you. The game has been fraught with development delays, strange management changes and the […] Read More
