Custom Games

Oh now this takes me back…

Custom games in multplayer experiences are what defines a game from being played many years in the future from games that are played at release and not spoken of again. Being able to customise your own experience in order to enjoy a different kind of game mode allows gamers to enjoy manipulating the game engine into ways that the developers couldn’t even dream of.

No matter what you may think of Halo 3 it’s clear that the custom games and forge map editor allowed the game’s lifespan to extend far more than it should have. This was one of the first customisable shooter experiences for the Xbox 360 (barring Halo 2 of course) and while the PC crowd were enjoying this already in the form of TF2 and Counter Strike it allowed many more players who previously would justs tick to how the developers planned their multiplayer experience to be to try out a whole new world of possibilities.

With Overwatch also bringing out the creativity in the community with their new Server Browser who knows just how much the game will benefit from this new feature, the community is already at large making new game modes for everyone to enjoy. It should hopefully at least extend the game’s lifespan for a while. That’s all for now, and as always. It’s not just a game, It’s a Life.

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